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  Sujet: The end of shooting Cav armies
redcoat

Réponses: 27
Vus: 6204

MessageForum: Army lists   Posté le: Ven Avr 29, 2022 1:22 am   Sujet: The end of shooting Cav armies
Xiong-nu can have Cataphracts so not so pure a shooty cav army. The 4-8 Cats can deliver a serious blow against many things.

I too hve it from days gone by.

Ah yes, well I play them as an early ...
  Sujet: Doppelsoldners
redcoat

Réponses: 1
Vus: 620

MessageForum: Army lists   Posté le: Ven Avr 29, 2022 12:44 am   Sujet: Doppelsoldners
I have been going over some of my existing armies to see how they would compare to lists from ADLG.

I cant find doppelsoldners in the Medieval German list (238). How do people represent those? Ther ...
  Sujet: Add Support in Army Lists
redcoat

Réponses: 4
Vus: 967

MessageForum: Army lists   Posté le: Jeu Avr 28, 2022 7:37 pm   Sujet: Add Support in Army Lists
Ok thanks for clarifying that.

So I suppose as long as some of the figures are armed with bow or something appropriate that would indicate missile support?
  Sujet: The end of shooting Cav armies
redcoat

Réponses: 27
Vus: 6204

MessageForum: Army lists   Posté le: Jeu Avr 28, 2022 7:24 pm   Sujet: The end of shooting Cav armies
I have a Xiongnu army that I play with Might of Arms and it will be an easy conversion to ADLG.

It was a long time building though since as you said, metal cavalry armies are very expensive.

It ...
  Sujet: Add Support in Army Lists
redcoat

Réponses: 4
Vus: 967

MessageForum: Army lists   Posté le: Jeu Avr 28, 2022 7:05 pm   Sujet: Add Support in Army Lists
Hello everyone,

I'm going through the v4 rules and completely new to the game.

In many of the army lists there is an option to add support to some units.

What does that mean in real-world te ...
 
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