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Viking709
Auxiliaire
Inscrit le: 15 Jan 2015 Messages: 91
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Posté le: Dim Aoû 07, 2016 2:02 pm Sujet du message: Visibility of ambush in gully |
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A LMI bow unit is In ambush and 2 UD INSIDE edge of a gully. Unit of LH move up to edge of gully and can see into the gully. Do they see the LMI in ambush or do they have to move up to 1 UD? |
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PHGamer
Centurion

Inscrit le: 16 Juin 2016 Messages: 441
Localisation: Pennsylvannia
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Posté le: Dim Aoû 07, 2016 4:31 pm Sujet du message: Re: Visibility of ambush in gully |
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1 UD
Viking709 a écrit: | A LMI bow unit is In ambush and 2 UD INSIDE edge of a gully. Unit of LH move up to edge of gully and can see into the gully. Do they see the LMI in ambush or do they have to move up to 1 UD? |
_________________ Phil
Japanese telephones work pretty much like ours, except the person on the other end can't understand you. |
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footslogger
Vétéran
Inscrit le: 12 Jan 2015 Messages: 166
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Posté le: Dim Aoû 07, 2016 5:28 pm Sujet du message: |
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As soon as you are within 1UD of the edge of the gully (not the ambush), the ambush is revealed (check the FAQ). |
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fdunadan
Tribun
Inscrit le: 12 Juin 2009 Messages: 984
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Posté le: Dim Aoû 07, 2016 6:05 pm Sujet du message: |
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Nope.
the reveal of an ambush is only at 1 UD, whatever the terrain it is in. for example, if an ambush is in fields it is revealed only at 1 UD even if the visibility is not limited in fields.
So units deployed in a gully are visible by and can see enemy units when they are within 1 UD of the edge of the gully, but ambushed units can only be revealed if you come closer. _________________ Audentes fortuna iuvat. |
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footslogger
Vétéran
Inscrit le: 12 Jan 2015 Messages: 166
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Posté le: Dim Aoû 07, 2016 9:40 pm Sujet du message: |
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fdunadan a écrit: | Nope.
the reveal of an ambush is only at 1 UD, whatever the terrain it is in. for example, if an ambush is in fields it is revealed only at 1 UD even if the visibility is not limited in fields.
So units deployed in a gully are visible by and can see enemy units when they are within 1 UD of the edge of the gully, but ambushed units can only be revealed if you come closer. |
No, p 70 "It is also revealed if the enemy is further than one UD, but has a clear line-of-sight to the marker (e.g. having moved round a hill)" |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1237
Localisation: London
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Posté le: Dim Aoû 07, 2016 10:40 pm Sujet du message: |
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I believe Footslogger is correct here.
The FAQ p10 states Citation: | Gully
Q : How about visibility and lines and sight in a gully ?
A : A gully is depression under ground level. Units entirely in a gully are therefore invisible from outside of the gully, except if the units are 1UD or less from the edge of the gully. Units in a gully can’t shoots or be shot at by an enemy at more than 1UD from the edge of the gully. Units in the gully can shoot at each other. |
So, units in ambush in a Gully are revealed by an enemy unit that moves within 1UD of the edge of the Gully irrespective of the actual distance from the Ambush marker. In that sense, the vegetation in the Gully does not hide troops per se even though it is treated as "rough" for combat purposes.
Note, the enemy unit still may not move within 1UD of the ambush marker per the normal rules. |
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fdunadan
Tribun
Inscrit le: 12 Juin 2009 Messages: 984
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Posté le: Lun Aoû 08, 2016 5:55 am Sujet du message: |
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the page 70 note means that :
either you have a clear line of sight on the ambush marker IN CLEAR TERRAIN (otherwise you would'nt be able to put ambushes in brush, fields or marsh that doesnt block the sight)
either you come close to 1 UD of the ambush marker
in the case of the gully, units in ambush have prepared their position, taking concealment and so and can't be seen as opposed to troops that juste are in the gully, marching or in battle order.
So i think that the "1 UD of the marker" rule applies to the ambushes IN terrain and the "clear LoS" rule applies to the ambushes in clear and BEHIND a terain. _________________ Audentes fortuna iuvat. |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1237
Localisation: London
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Posté le: Lun Aoû 08, 2016 11:53 am Sujet du message: |
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Ok fdunadan, I think I can see where you are coming from, but this actually raises questions on how to reveal Ambushes in a Gully.
Essentially the FAQ is classing the terrain inside the Gully as similar to a 'field' which does not restrict vision. We agree that a unit can see into a Gully when it moves to within 1UD of the edge. At that point, if the terrain does not restrict vision, they should be able to see any troops that are not LI.
It sounds as though there ought to be a two stage process here, revealing standard troops when the unit can see into the Gully, and revealing any LI or removing the Ambush marker as a dummy when the unit moves to 1UD.
I will try to ask this question on the French forum - unless you get there before me  |
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footslogger
Vétéran
Inscrit le: 12 Jan 2015 Messages: 166
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Posté le: Lun Aoû 08, 2016 12:17 pm Sujet du message: |
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The rules don't say anything about clear terrain (or at least I don't know where they do if they do). The quoted rules are about visibility. And there is no cover in a gully, so no restriction on visibility.
If it were about clear terrain you'd then have to clarify what do do about things like medium foot in fields behind hills. Visibility covers that, wording about clear terrain would not.
I guess I could see an argument for LI being able to remain concealed in a gully even when people have visibility to them (on analogy with fields) but nothing else.
And, once again, if it should be different from what's in the rules, put it in the FAQ, please..... |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1237
Localisation: London
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Posté le: Mar Aoû 09, 2016 11:22 pm Sujet du message: |
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OK on the French forums, plefebvre has confirmed that all the units in the ambush are revealed when a unit moves within 1UD from the edge of the Gully.
Presumably the process is similar to the normal process of revealing ambushes, though I will confirm that with the French guys. |
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Stephen
Archer
Inscrit le: 24 Mai 2015 Messages: 65
Localisation: Wheeling, West Virginia, United States
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Posté le: Mar Aoû 09, 2016 11:38 pm Sujet du message: |
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footslogger
Vétéran
Inscrit le: 12 Jan 2015 Messages: 166
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Posté le: Mer Aoû 10, 2016 12:27 am Sujet du message: |
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Ramses II a écrit: | OK on the French forums, plefebvre has confirmed that all the units in the ambush are revealed when a unit moves within 1UD from the edge of the Gully.
Presumably the process is similar to the normal process of revealing ambushes, though I will confirm that with the French guys. |
who is plefebvre? |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1237
Localisation: London
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Posté le: Mer Aoû 10, 2016 12:35 am Sujet du message: |
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I believe he is one of the rules committee. |
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footslogger
Vétéran
Inscrit le: 12 Jan 2015 Messages: 166
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Posté le: Mer Aoû 10, 2016 3:59 am Sujet du message: |
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Ramses II a écrit: | I believe he is one of the rules committee. |
Nice. Is that in the FAQ somewhere?
I'm glad that this one doesn't appear to need any additions to the FAQ, but hopefully these other things will actually end up in the FAQ someday....
I can't really in the midst of adjudicating a tournament respond by something like, "There's this guy on the forum who read something in the French forum by some guy who is supposedly on the design team and he said ...."
The guys I game with would just say, "Oh really?"
YMMV
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Hazelbark
Magister Militum
Inscrit le: 12 Nov 2014 Messages: 1669
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Posté le: Mer Aoû 10, 2016 7:10 pm Sujet du message: |
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Have you been to this section of web?
http://www.artdelaguerre.fr/en/regles.php
There is one on gullies in particular.
Also note there is today a new FAQ as well. |
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