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Zoltan
Légat
Inscrit le: 18 Jan 2015 Messages: 500
Localisation: Wellington, New Zealand
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Posté le: Ven Sep 20, 2024 4:56 am Sujet du message: |
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I've been half-heartedly following this somewhat tortuous discussion and finally can't help myself. I really don't see what the problem is here.
The Second case on p.48 is a test for whether or not a unit is permitted to evade (having had a charge declared upon it). The unit is NOT permitted to evade if, following the unit's reorientation, any of the following are within 1 UD of its starting position AND these "obstacles" can not be avoided by a slide of 1 UD or less:
1. enemy units,
2. friendly units that the would-be evader cannot interpenetrate,
3. an impassable terrain piece.
A rough or difficult terrain piece within 1 UD of the would-be evader is NOT an obstacle that prevents an evade, and the evader is explicitly prohibited from sliding to avoid rough or difficult terrain - the evading unit MUST move in a straight line (per p.48 section 5) towards the rough/difficult terrain.
A combination of the terrain type, the unit's normal move, and the evade VMD will determine whether or not the evader actually enters the rough or difficult terrain, and how far into the terrain it progresses. |
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Neep
Prétorien
Inscrit le: 09 Jan 2023 Messages: 298
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Posté le: Ven Sep 20, 2024 4:40 pm Sujet du message: |
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It is a bit disconcerting that an evader would stop at the corner of a village and be considered to have moved its full MA when it could have slid a UD sideways and continued on. Part of the answer is that it is an artifact of the simplified movement rules (some rules use movement rates over terrain) and part is that the intent of the rules is that evaders must move as far as they can while obeying the other evasion constraints.
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The same issue can come up with impetuous (therefore unmaneuverable) troops. Impetuous Cv spends 1 CP to advance 1 UD to a Woods and stops as it has used up its in Woods MA. But the opponent objects because the Cv could 1/4 turn and move another UD and so should pay 2CP (either way). I don't think that's correct, but I've been surprised before. |
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Zoltan
Légat
Inscrit le: 18 Jan 2015 Messages: 500
Localisation: Wellington, New Zealand
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Posté le: Ven Sep 20, 2024 6:54 pm Sujet du message: |
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Neep a écrit: | It is a bit disconcerting that an evader would stop at the corner of a village and be considered to have moved its full MA when it could have slid a UD sideways and continued. |
It’s a two-step process:
1. Am I permitted to evade from the charge or does something within 1 UD prevent it because I can’t slide around it?
2. I have started evading but now have consumed all my evade move.
If the would-be evader starts within 1 UD of a village, it must evade into the village - no sliding allowed. The village is no different to (say) a forest or marsh - they’re all difficult terrain. So in you go.
If you’re a unit that starts with its rear within 1 UD of difficult terrain you need to weigh up the risk of getting away - maybe the evade option is not for you?
Next game, if evading is important to your unit troop type, be careful where you position your unit in relation to difficult terrain. |
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Neep
Prétorien
Inscrit le: 09 Jan 2023 Messages: 298
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Posté le: Ven Sep 20, 2024 8:17 pm Sujet du message: |
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Z, you need to review the OP whole-heartedly this time. The rules when less than 1UD are clear. The questions arise when the obstructions are 1+ UDs away. |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1235
Localisation: London
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Posté le: Sam Sep 21, 2024 12:53 am Sujet du message: |
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The OP is an old red herring about evaders avoiding penalizing terrain, which has been discussed over many years.Â
The answer is that the rules do not allow this, and while it may seem a good idea, “thems the rulesâ€.Â
Can we leave it at that please.  |
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elsleyra
Barbare
Inscrit le: 13 Sep 2022 Messages: 28
Localisation: Newcastle, Australia
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Posté le: Lun Sep 23, 2024 4:25 am Sujet du message: |
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As per the title of this thread, the original post was actually about whether or not an evading unit may execute a slide of up to 1UD in order to finish short of an extended obstacle. Much of the subsequent content of the thread was triggered by my error in not realising that terrain the evading unit does not have sufficient movement allowance to enter is not an obstacle.
There has been one response that addresses the key question from the original post
KevinD a écrit: | They do slide (even partially) to try to avoid impenetrable friends. (Including apparently impenetrable because they can’t at least partially cross.) But not they must have a path after doing no more than a 1 UD slide, if not they wheel. |
I think that this means that evaders who reach a position 1UD from an extensive obstacle when they have 2UD or less left in their adjusted evade move can slide by up to 1UD then move straight towards the obstacle, finishing at the edge of the obstacle and having moved their full adjusted evade move. ie as per the diagrams in the original post. If they have more than 2UD left in their adjusted evade move then they must wheel.
That’s the way I’ll play it now unless I’m reliably informed that this is wrong. |
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Ramses II
Magister Militum

Inscrit le: 17 Juil 2015 Messages: 1235
Localisation: London
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Posté le: Lun Sep 23, 2024 11:11 am Sujet du message: |
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Use the diagram on P49 as your guide;
On approaching an obstacle, the unit may first slide up to 1UD, then wheel (up to 90 degrees). Both manoeuvres count towards the adjusted movement allowance (ie the wheel is 1.5UD). |
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KevinD
Légat
Inscrit le: 23 Aoû 2021 Messages: 646
Localisation: Texas
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Posté le: Lun Sep 23, 2024 6:33 pm Sujet du message: |
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Interesting. I had read the slide and wheel as being mutually exclusive (though you could do a slide under step 2 and then a wheel under step 5). If you can clear the obstacle with a slide of 1 UD you do that, otherwise you wheel. (3rd bullet under point 5 on pages 48-49.) |
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daveallen
Tribun

Inscrit le: 28 Jan 2016 Messages: 758
Localisation: Rugby & CLWC
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Posté le: Dim Sep 29, 2024 10:56 am Sujet du message: |
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Ramses II a écrit: | The OP is an old red herring about evaders avoiding penalizing terrain, which has been discussed over many years.Â
The answer is that the rules do not allow this, and while it may seem a good idea, “thems the rulesâ€.Â
Can we leave it at that please.  |
I don't think we can leave it at that because it seems to me the rules do allow it.
Let's look at page 48:
Citation: | Second case: Evade blocked by an obstacle
2nd Bullet Point:
If the evading unit starts within one UD of rough or difficult terrain it cannot slide to avoid it, so must enter the terrain. Its movement distance is reduced accordingly.
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Surely, this implies that an evading unit may slide (or wheel) to avoid rough or difficult terrain in other circumstances.
I'm happy to be corrected on this if you can point me to those discussions. _________________ Putting the ink into incompetence |
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Three
Prétorien
Inscrit le: 20 Déc 2017 Messages: 204
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Posté le: Dim Sep 29, 2024 4:24 pm Sujet du message: |
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https://www.artdelaguerre.fr/adlg/v3/forum/viewtopic.php?t=8845
This is the thread answering this question that I've got scribbled and highlighted onto page 48 in my rulebook.
It's consistent with what Zoltan and Ramses II are saying above.
on that thread, Zoltan said -
Citation: | To summarise what has already been answered in this thread:
1. No, an evading unit can not slide to avoid rough or difficult terrain.
2. No, rough or difficult terrain does NOT count as an obstacle.
3. Yes, an evader that has already moved the maximum permitted distance for the rough/difficult terrain stops in front that terrain and does not enter it. |
then in the last post Hazelbark said -
Citation: | As the occasional officially sanctioned apostle. You can take in this instance the answers Zoltan gave you as the correct reading of the rules. |
That's how I've played it, and always seen it played, ever since. |
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KevinD
Légat
Inscrit le: 23 Aoû 2021 Messages: 646
Localisation: Texas
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Posté le: Dim Sep 29, 2024 5:49 pm Sujet du message: |
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What about chariots and difficult terrain?
Since chariots can’t enter this ever does it count as an obstacle that can be avoided or do chariots just stop at the edge?
I assume they consider it as impassable and just slide/wheel to avoid since they can never enter, is this wrong? |
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Three
Prétorien
Inscrit le: 20 Déc 2017 Messages: 204
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Zoltan
Légat
Inscrit le: 18 Jan 2015 Messages: 500
Localisation: Wellington, New Zealand
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Posté le: Dim Sep 29, 2024 6:53 pm Sujet du message: |
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Remember there are two slightly different cases we are considering regarding the effect of terrain on a would-be evader’s move. The answer can be different in each case:
1. Am I permitted to evade or does something prevent this - how is my evade move affected?
2. Having started my evade I encounter a new “situation†- how is my evade move affected? |
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daveallen
Tribun

Inscrit le: 28 Jan 2016 Messages: 758
Localisation: Rugby & CLWC
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Posté le: Dim Sep 29, 2024 8:23 pm Sujet du message: |
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Thanks Three, for the link and the explication. I see it was over three years ago and thus well outside my memory horizon. I'll make a note on page 48 too.
That said it really does hurt my brain that the rule about not avoiding things that aren't obstacles is included in a rule about not avoiding obstacles.
Wouldn't it be better if a simple statement that "evaders may not under any circumstances manoeuvre to avoid terrain they are capable of moving in." was placed elsewhere, say 5 - EVADE MOVE. Rather than have one specific case (less than 1 UD away after initial turn) included in a rule about obstacles.
And while I'm about it, there is this from the errata:
Citation: | 5 - EVADE MOVE
Note: A group can split up when evading if this is necessary to avoid terrain or friendly or enemy units. A single dice is rolled for the evade |
Surely the underlined words should just have been "obstacle(s)"
Just saying
Dave _________________ Putting the ink into incompetence |
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Three
Prétorien
Inscrit le: 20 Déc 2017 Messages: 204
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Posté le: Dim Sep 29, 2024 8:46 pm Sujet du message: |
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Dave, I agree that the wording is not really consistent with the ruling, to be honest that's why I noted it at the time, as it continually crops up during games and I was arguing that a slide to avoid terrain was allowed.
Having said that, I agree with how it has been ruled, I just think having the wording tidied up would be beneficial. |
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