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Evade move on road
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 Art De La Guerre Index du Forum > Rules question V4
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Andy Fyfe
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MessagePosté le: Jeu Mar 27, 2025 4:22 pm    Sujet du message: Evade move on road Répondre en citant
Hi Guys,

Hopefully an easy question:

If an evading unit starts on the road, and its evade move will take it along the road for the entire movement, does it apply the +1 UD for road movement?

1. Does it have to?
2. Is it optional?

P29 Movement allowance:

"A unit or group of units moving entirely along a road (including manoeuvres) can advance up to its movement allowance in open terrain regardless of the type of terrain crossed by the road. The unit can also add one UD to its movement allowance if the player chooses."

I think the +1 UD is optional during the evade.

The counterpoint would be that the evading unit is trying to get as far away as possible. However, none of the other rules about evading actually encourage this.
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Neep
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MessagePosté le: Jeu Mar 27, 2025 5:31 pm    Sujet du message: Répondre en citant
The same sort of question came up about uncontrolled charges where the impetuous unit could reach a target by using the road bonus, but otherwise would not. The consensus seemed to be that you had the option of choosing to use the road bonus or not, and then the rules for uncontrolled charge kicked in and either you had no target so did not move, or you did and you must.

By the same reasoning you would decide to use road bonus or not, and then you must evade to the maximum extent. So, yeah, your option.
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Dickstick
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MessagePosté le: Dim Mar 30, 2025 9:43 pm    Sujet du message: Répondre en citant
Both cases you add bonus, otherwise you are stopping short of a full move, which is not an option in these cases.
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KevinD
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MessagePosté le: Lun Mar 31, 2025 12:40 am    Sujet du message: Répondre en citant
I think the unit owner can choose whether or not to add the road bonus. (A similar question was asked before and, as I recall, the powers that be said it was up to the owner’s discretion whether or not to add a road bonus.)

I assume he’d have to choose before rolling evade and pursuit dice.
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Neep
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MessagePosté le: Lun Mar 31, 2025 2:42 am    Sujet du message: Répondre en citant
The same issue can be found in difficult maneuvers when unmaneuverable units do not move their full MA. There it is explicitly stated that the road bonus does not figure.
It will be a rare situation. My preference would be that all three issues be handled the same way.
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Mark G Fry
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MessagePosté le: Lun Mar 31, 2025 8:38 am    Sujet du message: Répondre en citant
Surely moves that are compulsory or have a distance proscribed by a dice roll must comply with that movement.

So if evading entirely on a road the road bonus (an extra +1 UD) must be added, after any dice adjustment, as would be the case where an evade has to cross terrain that reduces movement.
Likewise, with a unit of impetuous troops they must move the extra +1 UD.
Also, extremely rare, but surely a unit that is forced to pursue its defeated enemy on a road will pursue +2 UD (or will it)?

However, if the unit on the road is moving as a group with some units also off-road, the whole group moves at the speed of the slowest unit, so any road bonus doesn't apply.
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Ramses II
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MessagePosté le: Lun Mar 31, 2025 1:00 pm    Sujet du message: Répondre en citant
Agreed Mark on all points. 

That said, this must be a vanishingly rare situation, given the need for a single impetuous unit that is on a road whose movement direction aligns with the road. 
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Neep
Prétorien


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MessagePosté le: Lun Mar 31, 2025 2:27 pm    Sujet du message: Répondre en citant
It's probably worth reviewing the previous discussion here: https://www.artdelaguerre.fr/adlg/v3/forum/viewtopic.php?t=9709
---
A pursuit will always be max 1UD - there is no reference to Movement Allowance.
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Mark G Fry
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MessagePosté le: Lun Mar 31, 2025 5:07 pm    Sujet du message: Répondre en citant
Neep a écrit:
It's probably worth reviewing the previous discussion here: https://www.artdelaguerre.fr/adlg/v3/forum/viewtopic.php?t=9709
---
A pursuit will always be max 1UD - there is no reference to Movement Allowance.


Looking at the previous thread I am not sure it makes logical sense (personally). And I am inclined to like Rameses's statement on the matter Laughing

Allowing an impetuous unit the option to choose to add or not add the +1 UD for a road gives it a level of control that seems contrary to its impetuous status.
I believe that if a HC impetuous unit (moving at 4UD normally) is on a road, where it can choose to charge 5UD to hit an enemy target unit, or not, to then choose not to pursue +2 UD if it destroys the enemy unit, is very contradictory.

The same applies with an evade move.
The LC unit that can evade 5 UD normally has a maximum evade move of 7UD if it rolls 'up or long' (+1 for rolling up and +1 for the road bonus) and it has a 5UD move if it rolls down or low) which would be 5UD -1 for rolling low and +1 for the road bonus.

In both instances there is no voluntary control over the movement (unless the player commanding the HC impetuous spends extra CP to reduce the move distance).

All very logical (to me anyway) Shocked
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Mark G Fry
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MessagePosté le: Lun Mar 31, 2025 7:07 pm    Sujet du message: Répondre en citant
Actually, ignore the bit about an extra +1 UD for pursuit on a road as P69 specifically states : "a pursuit move directly forward of a maximum of 1 UD ignoring enemy ZOC".
As units dont have to pursue into terrain that will penalize them, any terrain reduction for a pursuing unit is irrelevant, as long as they choose not to do so.

So it is only the +1 to an impetuous units move or charge that is affected by the road and the evade move.

Cheers
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Mike Bennett
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MessagePosté le: Lun Mar 31, 2025 10:32 pm    Sujet du message: Répondre en citant
[quote="Mark G Fry"]
Neep a écrit:
It's probably worth reviewing the previous discussion here: https://www.artdelaguerre.fr/adlg/v3/forum/viewtopic.php?t=9709
---

Allowing an impetuous unit the option to choose to add or not add to its +1 UD for a road gives it a level of control that seems contrary to its impetuous status.:


IMHO if we bring realism in, no unit making operational moves should get a road bonus. A road would be a few men wide at most. Useful for the baggage trains and possibly troops marching in columns with no risk of enemy nearby, irrelevant when deployed in line of battle. Other rules, like DBMM, adopt this approach.
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Mark G Fry
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MessagePosté le: Mar Avr 01, 2025 11:23 am    Sujet du message: Répondre en citant
[quote="Mike Bennett"]
Mark G Fry a écrit:
Neep a écrit:
It's probably worth reviewing the previous discussion here: https://www.artdelaguerre.fr/adlg/v3/forum/viewtopic.php?t=9709
---

Allowing an impetuous unit the option to choose to add or not add to its +1 UD for a road gives it a level of control that seems contrary to its impetuous status.:


IMHO if we bring realism in, no unit making operational moves should get a road bonus. A road would be a few men wide at most. Useful for the baggage trains and possibly troops marching in columns with no risk of enemy nearby, irrelevant when deployed in line of battle. Other rules, like DBMM, adopt this approach.


Which makes having roads pretty much an irrelevance as terrain pieces (other than maybe allowing a column of units to move through bad terrain unimpeded) - all of which is probably realistic - but hey, this is a game Laughing

The 'principle' that an evading unit moves a set distance (compulsorily) based upon the dice a player roles is pretty standard, across a lot of rules sets, so why that unit should have the ability to choose to slow down or speed up, just because they are on a road seems illogical (to me anyway).
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KevinD
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MessagePosté le: Mar Avr 01, 2025 8:45 pm    Sujet du message: Répondre en citant
Here’s Hazelbark’s reply on roads and charge distance:

Hazelbark a écrit:
…

So in the real-world Umpire's resolve this easily.

I would say, since the distance is optional therefore no mandatory charge at beyond normal move, but if the charge goes, then the owner of the charging unit can add the 1 UD, but must declare before the variable distance.

Easy-peasy.


It seems to support the idea units charging may choose whether to add the 1 UD. I’d assume evaders are probably treated similarly.
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Mark G Fry
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MessagePosté le: Mer Avr 02, 2025 8:44 am    Sujet du message: Répondre en citant
KevinD a écrit:
Here’s Hazelbark’s reply on roads and charge distance:

Hazelbark a écrit:
…

So in the real-world Umpire's resolve this easily.

I would say, since the distance is optional therefore no mandatory charge at beyond normal move, but if the charge goes, then the owner of the charging unit can add the 1 UD, but must declare before the variable distance.

Easy-peasy.


It seems to support the idea units charging may choose whether to add the 1 UD. I’d assume evaders are probably treated similarly.


So it does Kevin - as P29 states that adding the additional +1UD move distance on a road is optional and this is confirmed on P34 for Impetuous units (Difficult maneuvers, 3rd paragraph 2nd bullet).
However, as per the original question, P48/49 (5 - Evade Move) does not mention the road bonus at all.
So we must assume, from Dan's statement, that like an Impetuous charge, the Evading player must declare that he is using the +1UD additional movement before he rolls the evade variation dice.
However, the +1UD is not applied for a compulsory pursuit move (as the maximum distance is clearly stated as 1UD).
That all makes sense.
It just seems 'odd' where there is so much proscription around Impetuous units moving full distance and Evading units being subject to dice variation that this level of choice is allowed.
But so be it Smile
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